Summary: | Eve of Destruction v2.30 Mod for Battlefield 1942 Part 1/3 |
Date: | 03 Feb 11 |
Filename: | eod_classic_230_client_1of3.exe |
Size: | 1.1GB (1,135,153,095 bytes) |
Downloads: | 273 |
Last Download: | 2368 days ago |
More info: | http://www.eodmod.com/ |
Description: |
The "Eve Of Destruction" mod is a tribute to the U.S. , ARVN and Vietcong/NVA soldiers who fought and died in Vietnam, and also to the Vietnamese people.
It features a variety of weapons, over 40 brand new vehicles and diverse maps ranging from dense jungles to overgrown rice paddies. Changelog 2.30 -------------- Release date: Feb. 1, 2010 Game ---- new team: Pathet Laos Objects ------- new vehicles: Mig 15 Driveable Train Citroen HY new weapons: AntiPerson Mines Molotov Cocktail Rocket launcher for Fletcher destroyer Smoke Grenade Very large bomb for B-52 Stratofortress new buildings: EoD Factory 2 EoD Factory 3 EoD_House_10 EoD_House_11 Pacificfarm3 Pacificfarm4 Schuppen (many thanks to BF1918 mod) Stall (many thanks to BF1918 mod) Turkishhouse_A (many thanks to BF1918 mod) Turkishhouse_B (many thanks to BF1918 mod) new statics: Direction_Sign Riverclyde Traincart Trainplatform Adjustments: ------------ MI-4 & MI-8 increased MG damage Mosin Sniper increased damage No4 Sniper increased damage Plane Bombs increased damage against Heavy Tanks Skyraider increased engine power SVD Sniper increased damage Torpedos increased damage All big ships foghorns added Plane carriers plane repairpoint added, soldier icon position fixed Fences fixed textures transparency Handweapons decreased AI sniper viewdistance, tweaked handweapons AI Landmines AI uses landmines much better now M113, M113-ARVN Top MG rotation speed fixed M113-MK19 MK19 rotation speed fixed Rope Bridges added collision to ropes maps ---- notice: ALL maps got improved AI Sea Fight - Map was renamed from EoD_Sea_Fight to Sea_Fight, tickets adjusted new maps: Deep Jungle Hill 916 Kao Lang Operation Flaming Dart Night Patrol Tet Offensive_Night Train_Attack overworked maps: MIA Nui Pek Operation Linebacker II Pacific Railroad POW River Canyon Struggle Through Cambodia Brown Water Navy Charlie don't surf Jocoseness Two Bridges Rice paddies night misc: Aftermath new skybox Agent Orange removed 2 controlpoints Battle of Can Tho fixed tickets counter, AT soldier added Beach Assault misc changes in US Base Bridge Ruin removed the boats Casualties of war MI-8 added Charly Five improved terrain textures Dragons Jaw fixed sp briefing FarCry fixed a hole in the rock face Green Hell removed boats H Mong replaced NVA with Pathet Laos team Ha Long Bay fixed US base plane positions Hai Van Pass improved terrain textures Haiphong Harbor added ammo & medic to US base Hill937-night Vietcong AT added, improved lighting Ho Chi Minh Trail replaced NVA with Pathet Laos team Ho Chi Temple adjusted fog env.colour Hoi An Harbor fixed some object placements Laos Boundary Dispute replaced NVA with Pathet Laos team Last Man Standing adjusted ticket count Main Supply Route improved terrain textures Operation Cedar Falls improved terrain textures, replaced Mig-17 with Mig-15 Operation Irving fixed object placements Operation Prairie fixed object lightmaps Operation Union improved terrain textures Pushing Charly fixed minimap, incr. flags radius, replaced BMP with BRDM-2 Que Son Valley fixed stationary MG's placements Rescue Dawn added a secret second entry to the POW camp River Patrol fixed a ropebridge position, fixed sp briefing Rolling Thunder adjusted heightmap Search and destroy improved terrain textures The Cave improved terrain details, fixed object placements The Fall Of Hue fixed tickets count We Were Soldiers improved terrain textures, fixed object placements, MI-4 added |
MD5 Sum: | 59fe8bfaef88102a5720cc4494a6fc51 |
SHA1 Sum: | 97bd4747ded98c5e849e11373961dce2f875dab3 |
Mirrors: |
- GamePron (162 clicks) |
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