Summary: | Combat Mission: Battle for Normandy Patch v2.01 for Windows |
Date: | 16 Feb 13 |
Filename: | CMBN_v201_Patch_Setup.exe |
Size: | 64.5MB (67,679,376 bytes) |
Downloads: | 404 |
Last Download: | 2770 days ago |
More info: | www.battlefront.com/normandy |
Description: |
New 2.01 Feature List
* Corrected issues with deploying MGs in buildings. * Soldiers fire weapons faster at short ranges, especially Garand rifles. * Small arms fire causes more suppression than before. * General improvements to MG performance behavior. See note below this list for more information. * Sandbags, wire, foxholes, hedgehogs, and trenches are correctly treated as "lower down" for spotting purposes. * Pistol accuracy slightly reduced. * BAR range increased to 800m. * Shaders optimized for nVidia and ATI. * Moving a mortar even a short distance causes greater loss of target acquisition. * Bunker-mounted MGs are more accurate than before. * SS leaders have correct poncho camouflage pattern. * Corrected an accuracy problem with on-map indirect fire. * Crews bailed out of destroyed vehicles have more jittery morale. * Corrected a vehicle navigation problem on bridges. * Target line for area fire is slightly thicker to differentiate it. * Shooting at bunkers from very short range works better. * Daimler SOD given a mounted Bren LMG. * Fixed a bug causing immobilized MG teams after dismounting from MG bunkers. * Purple "pop smoke" target line goes away when it should. * Better small-arms aiming at unarmored vehicles. * Minor TO&E fixes. * Fixed a bug that occasionally caused weapons crews to move back to an old position when deploying their weapon. * Fixed a bug that caused some Macs to crash while loading scenarios. |
MD5 Sum: | a4bf8a6d15ee57d9b265d6a92cd87139 |
SHA1 Sum: | 1c8c757735a2e837d4f48689bbf23609aa5012ac |
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