Summary: | Red Faction 1.10 Patch |
Date: | 23 Aug 01 |
Filename: | rfmt100-110.exe |
Size: | 8.1MB (8,475,136 bytes) |
Downloads: | 4756 |
Last Download: | 231 days ago |
Description: |
Red Faction 1.10 Patch
Volition has released the 1.10 update for the Red Faction Multiplayer Test. It addresses many issues found in the initial release, and includes a new Capture the Flag map! A full list of version changes can be found below. The 1.10 update can be installed through the Update feature in the Red Faction Launcher, or downloaded as a manual updater from one of the sites listed above. As always, we're anxious to get feedback on this Test release. Please email rf_multitest@volition-inc.com with any bug reports or comments. 1.10 version changes: * Added new CTF level, "Blasted Canyon" (ctf01demo). * Added several new CTF status messages for caps, pickups, etc. * Added player IP addresses to "info" server display. * Added modified "info" display for clients. * Added "ban" and "ban_ip" server console commands. * Added "LAN only" checkbox to Multi/Create/Options, also to the Servers screen. LAN vs. THQMultiplay (Internet) games are now 100% distinct. * Reworked reliable packet layer to help reduce overall latency for critical game events. Should improve problems with people being arbitrarily kicked from a server or timeouts when joining. * Reworked code related to weapon switching, item respawning/pickups, and CTF gameplay. * Made framerate optimizations and eliminated some hitching problems. * Fixed handheld remote charge rendering bug. * Fixed item pickup bug in large games. * Fixed bug where newly respawned players would appear to stand still, then teleport on other client machines. * Fixed flamethrower vs. dedicated server bug. * Fixed general flamethrower damage problem. * Fixed flakiness with ~ console toggle key. * Fixed "name" and "kick" commands to properly work with capital letters. * Minor weapons tweaks. |
MD5 Sum: | 5da14f3efb3cedb4f9dd55710ae7f4ed |
SHA1 Sum: | a1ab66fdf40a3c77eed53a64d4ce72c928bd3890 |
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