We sit down with Blizzard to chat about the deep levels of customisation in Diablo IV and learn that creating an overpowered build is something the team wants all players to experience. Newcomers and veterans alike.
A snippet.
“For people who've been playing Diablo for a while, there's an expectation in terms of the amount of depth associated with the systems that you're able to engage with,” Joseph says. Even though it's set in a dark and gothic world and large demonic bosses can stretch a player’s character to their limit, there’s also a power fantasy sitting at the heart of Diablo. Of a demon slayer with god-like powers emerging over time. As deep and complex as Diablo IV is in terms of its various systems and progression, the engaging action combat experience and accessibility are always front and centre.
“We recognised that we needed to make sure that we were creating a set of systems that were going to be easy enough for new players to come and engage with and not get overwhelmed by the amount of upfront depth.”
Our Full Diablo 4 Interview