Steam have released an update for Team Fortress 2 that will apply automatically to your client as soon as you log in next time. The update includes some of the following:
- Added The Force-A-Nature, The Sandman, and Bonk!
- Added 35 new Scout achievements
- Added "First Blood" to Arena mode
- Fixed a bug where players would sometimes gib from non-gib damage kills
- Fixed stat screen showing an entry for a class called "map."
- Fixed item model panels not using team skins
There are also two new maps as part of the update, but you can find the full list of additions and fixes
right here.
Posted 03:32pm 25/2/09
Haha, that wasn't really necessary. You usually know a fully charged medic has died by all the swearing in the voice chat.
Nice spy updates too. Can't wait to fire it up!
Posted 04:12pm 25/2/09
Posted 05:47pm 25/2/09
Can't wait to start targeting enemy teams top players.
STABBY STABBY.
Posted 06:51pm 25/2/09
Posted 06:52pm 25/2/09
Here's a funny energy drink moment:
Posted 07:15pm 25/2/09
Awwww I liked the facestab. It was kind of like a spies version of a crit.
Posted 07:19pm 25/2/09
I had a bulls*** moment the other night, 4x cart rolling for the win on basin, 2 meds/heavy/pyro, ~30 seconds left.
Backstab, backstab both meds, face stab the heavy just as he turns, pyro starts running dead on for flame and facestab :O
So much rage, they ended up not capping :D
Hopefully you can still circle strafe/flick the backstab, that's legit.
Posted 07:23pm 25/2/09
The sandman seems a bit off balance imo. you can't double jump, and you only do half damage with it. the stun is only for a split second, not even enough to get close or kill them.. unless you hit them from massive f***off distances which is a matter of luck and bs.
Posted 07:25pm 25/2/09
Posted 07:27pm 25/2/09
Posted 07:32pm 25/2/09
Posted 08:34pm 25/2/09
There simply isn't enough valve content for the length of time they spent.
I'm guessing they're saving the payload race for the next one, along with a meet the vid.
Posted 02:49pm 26/2/09
last edited by Midda at 14:49:07 26/Feb/09
Posted 08:58pm 25/2/09
Posted 09:15pm 25/2/09
also, he's a moron if he did that in game.. you're supposed to do that when tf2 isn't running!
Posted 09:26pm 25/2/09
Posted 09:33pm 25/2/09
That way you can still get your achievements legit, no point in unlocking all the achievements??
Posted 10:07pm 25/2/09
Posted 10:18pm 25/2/09
Stop or I'll shoot!
Posted 10:42pm 25/2/09
Posted 10:46pm 25/2/09
Within 10 seconds you can unlock the 3 milestones (of any class) and/or all the achievements.
Posted 10:46pm 25/2/09
Posted 11:19pm 25/2/09
Posted 11:47pm 25/2/09
Force a nature, fires off so fast and really doesn't do enough damage unless you are dead on and super close. I am far faaaaaar more effective with more round that do less damage.
Bonk drink is pretty much a gimmick too... yay I got past the sentry... now what?
Scouts don't last very long behind enemy lines... you just run into another sentry or 5 enemies around the next corner. Your team hasn't got your back cause... the sentry is still there!
Egypt map sucked massive wang, played it once and I think it's gonna stay that way. Super funtime engineer campoff and really looks very bland imo, woulda been better off doing an alpine map like arena.
Poor form valve, everyone wants more payload maps...
last edited by rubba-chikin at 23:47:55 25/Feb/09
Posted 11:56pm 25/2/09
Posted 12:05am 26/2/09
fan could use with a damage boost or an extra shell or 2.
havent used bonk yet cause it doesnt seem all that good imo.
only new map ive played is egypt and its an ok map. probably wont play it all that much since i prefer pl maps.
bat does crit damage if you whack them after stunning them.
Posted 12:15am 26/2/09
Posted 12:46am 26/2/09
Posted 01:00am 26/2/09
I know! I haven't had this much fun with the pyro and heavy in ages. :D
Posted 11:15am 26/2/09
Hah, suckers.
Posted 11:22am 26/2/09
I unlocked all 3 in about an 1.5 hours of buggering around.
Posted 11:48am 26/2/09
i think most people that use the unlocker dont really give a s***.
Posted 12:08pm 26/2/09
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Posted 01:32pm 26/2/09
The fact that they went to the effort to find and download an unlocker says otherwise.
Posted 01:38pm 26/2/09
first hit on google isn't effort.
Posted 01:43pm 26/2/09
left click swings the bat, right click hits the ball
It's damn annoying having to hit the ball if you just want to wail on someone with the bat.
Posted 01:46pm 26/2/09
If you're close enough to actually hit someone with the bat, you don't throw the ball, but it's a bit iffy. Definitely needs alt fire.
Posted 02:37pm 26/2/09
It's more effort than not downloading at all. That's my point.
Posted 02:42pm 26/2/09
Posted 05:28pm 26/2/09
Its a fake Phooks if your are referring to this leaked info.
Would be kewl if it were true though.
last edited by Snakeman at 17:28:20 26/Feb/09
Posted 05:35pm 26/2/09
Posted 05:40pm 26/2/09
Posted 05:45pm 26/2/09
Posted 05:52pm 26/2/09
Posted 05:54pm 26/2/09
Posted 05:57pm 26/2/09
Posted 06:32pm 26/2/09
Works for me. I think it's bound to the key 'B' by default?
Basically disguise as a class, wait till it's finished. Then press say '3' to get the butterfly knife. Hit B and if you're disguised as engi you'll get the wrench, if pyro the axe. If you switched to the sapper and hit B you'd get the engi pistol and pyro shotty, etc.
last edited by parabol at 18:32:01 26/Feb/09
Posted 08:27pm 26/2/09
Posted 08:55pm 26/2/09