Just a quick reminder to anyone that is yet to vote in the AusGamers Game of the Year 2009 Reader's Choice poll that the ballot booth will be closing after the weekend, so
head on over this way and make your voice heard. There's a stack of games across a variety of categories, and all you need to do is select your game(s), hit submit, enter your email address and you're done.
Once the results are tallied, we'll be publishing a feature with the results as well as the top picks of the AusGamers editorial team.
Posted 09:50am 20/2/10
last edited by trillion at 09:50:58 20/Feb/10
Posted 09:13am 20/2/10
Posted 10:02am 20/2/10
Posted 10:09am 20/2/10
Posted 12:42pm 20/2/10
Posted 03:32pm 20/2/10
I did this. F*** mw2.
Posted 03:39pm 20/2/10
Sounds like a porno. It's Quest, not request.
Posted 07:23pm 20/2/10
Posted 09:39pm 20/2/10
Posted 09:58pm 20/2/10
Posted 10:28pm 20/2/10
"Excuse me young lady, may I have some of that booty?"
"Certainly sir, slam me hard my good man."
Posted 12:58am 21/2/10
Posted 01:30am 21/2/10
That said, I'd still hardly call it the worst game of the year myself.
Posted 09:29am 21/2/10
Posted 11:13am 21/2/10
So i politely declined.
Posted 11:22am 21/2/10
Posted 11:40am 21/2/10
Posted 01:26pm 21/2/10
It doesn't represent successful P2P on pc because the P2P system in MW2 is a pile of s*** especially for Aussies.
It is full of massive lag and annoying host migration that breaks up gameplay and of course the random loss of connections and so forth.
I don't think the game sold on the singleplayer campaign as I heard almost nothing but negatives about it.
You are right though talking about the Call of Duty franchise is what made it sell. It is simply a mainstream game and these are the people who don't really do any research on the product or really care its just the next game. However I would argue that there are much less mainstream gamers on pc.
Posted 01:53pm 21/2/10
Posted 01:58pm 21/2/10
Posted 04:41pm 21/2/10
What I mean by succesful is that it sold s***loads of copies despite it's sub par multiplayer solution and s***loads of people are still playing multiplayer, putting up with all the crappy parts that come with P2P (potluck connection quality, frequent dropouts, slow lobbies, no decent drop-in/out play, rampant hacking and cheating, no sense of in-game community that you get with dedi servers) because underneath it all is still a game that is really fun.
But other developers are going to come along now and say, hey look call of duty went peer to peer on PC and people are still playing, we can do it for our game too and sell just as many copies. Which just isn't going to happen, but they're going to try anyway and we're all going to suffer as a consequence.
Posted 04:07pm 21/2/10
Posted 04:50pm 21/2/10
Posted 05:12pm 21/2/10
Posted 05:13pm 21/2/10
Posted 05:35pm 21/2/10
An influential game trying to wreck the PC multiplayer experience.
P2P sux, no mod community support, dumbed down control options.
Complete slap in the face to PC users.
SP good but no replay value cos its so heavily scripted.
Waiting for MOH to show them how its done, hope it out sells MW2 as well, that's the only thing that would get Activision,s attention.
Posted 07:02pm 21/2/10
Thats just the stupidest thing ive ever heard.
Posted 07:41pm 21/2/10
Oh wow I'm glad I wasn't the only one who put this down then.
Only thing good about it was the fact that it really did made you FEEL like you were in a big ass war. Everything else sucked. Story was about as stable as a 10 year old kid after eating 5 kg's of sugar. So much important story was left out mission wise. We are just told what stuff as happened instead of us actually DOING it. Like the under cover guy who gets shot. 100% useless character. Why we didn't get to have 3 or 4 lead up missions with us playing a bad guy is beyond me. We are just told we are supposed to feel connected to him. Useless story telling.
Posted 09:57pm 21/2/10
Posted 10:01pm 21/2/10
Posted 10:05pm 21/2/10
Posted 11:05pm 21/2/10
Posted 11:14pm 21/2/10
Posted 11:32pm 21/2/10
Posted 12:23am 22/2/10
I guess I am one of the few people who play games for the story I leave skill to the multiplayer aspect of games. I also really don't like playing the exact same thing over and over and over.
I 100% agree about the character immersion especially when you are undercover at the start in the mission briefing im like sweet gonna do some sam fisher infiltrating of a terrorist group but instead its like bam and then after that mission its like bam no more for you. Also the segment as an astronaut I was like wtf I can't even move could of been such a cool break from the action but instead all you get to do is move your head.
On top of all that the fact that midway through the game they put you back in playing as Soap, that just pissed me off its like they build him up for half the game as this badass and then suddenly you start playing him and your getting shot and killed all the time. Its like if in the first one half way through they let you play Captain Price it just detracts from the experience of the game.
Lets not forget when the russians were invading the U.S. its like oh where are all the civilians? Just could of been done so much better and it felt like such a bodge job like they had all these great ideas that got cut short due to time or financial constraints.
Then there was the ending after playing a game that short and leaving it open ended like that I just felt cheated out of a single player experience.
Still wasn't the worst game of the year but I would say biggest let down.
This year I think it goes to AvP
Posted 08:53am 22/2/10
MW2 is probably far from the worst game of the year by industry standards but for the general public it has had massive exposure. Most people won't care about some little known game that was horrible, they only care about the well known game that they felt tricked into buying. You can't blame people for voting for a game they have played over one they have probably never heard of.