Post by KostaAndreadis @ 03:28pm 15/12/21 | 0 Comments
Increased performance whilst maintaining image quality. We take a look at NVIDIA DLSS and dissect its groundbreaking use of AI, and how it’s bringing the best of both worlds to PC games.
In recent years we’ve seen the arrival of PC gaming’s most visually stunning experiences. From the retro-chic of Arkane’s Deathloop, the neon-futuristic worlds of Cyberpunk 2077 and The Ascent, the vibrant sci-fi spectacle of Marvel’s Guardians of the Galaxy, the rolling hills of Red Dead Redemption 2, and the quiet and simple beauty of Lego: Builder's Journey, the sheer jump in visual fidelity has been wonderful to see. And this has happened through advances in rendering, modern graphics engines, and ground-breaking features like real-time ray-tracing.
It’s also something that has pushed graphics hardware to the limit, leading to the arrival of new technologies focused squarely on improving performance. As wonderful as a jaw-dropping digital vista is to experience, having that same vista render at 30 frames-per-second or less, quickly puts an end to immersion. With the advent of NVIDIA’s Ampere-based RTX 30 series, and the Turing-based RTX 20 series before it, one of the most talked about performance-improving technologies in recent years has been DLSS.